Quote:
Originally Posted by Shendare
It sounds like DeathItemLossLevel refers to the minimum character level at which items will be left on the corpse when you die, so setting it to 0 would mean items are left on corpses at all levels upon death.
Setting it to some huge number like 200 would then mean you would always keep your items upon death regardless of level.
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Thats what I had to do.
But there is no such thing as level 0, thats why I propose to drop that other rule and use 0 as "never loose items" - this way you fit 2 rules into 1