Thanks pyfon for the reply. I will see what I can do with your suggestion.
Yeormon, I know I can just change the command in the DB but whats the fun in that. At least this way I can give players the ability to summon items but I can control it a bit more than just giving them the command.
I could create this into a quest where they have to do a turn in in order to be able to summon one item of thier choice. Or have the NPC spawn on the death of a very high level raid encounter.
I was trying to get a bit creative with it. This way the players will have to work for it, but it is still obtainable.
Just giving out #summonitem to everyone can ruin the game for someone fast. But if you have a character that you maxed out, and you finally can get to the NPC then you have earned it!
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