Using this bit of code... I can get trakanon to respond, the addition of the line:
$npc->NukeItem(3233);
Causes the script to break.
Code:
sub EVENT_SIGNAL {
if($signal == 11) {
quest::shout("got signal from trigger, removing 1 heart");
}
}
^^ WORKING
Code:
sub EVENT_SIGNAL {
if($signal == 11) {
$npc->NukeItem(3233);
quest::shout("got signal from trigger, removing 1 heart");
}
}
^^BROKEN^^
Anyone know what would cause that quest object to break my script???