TaskSystem
Code:
UPDATE rule_values
SET notes = "Seconds between checks for failed tasks. Also used by the 'Touch' activity"
WHERE rule_name = "TaskSystem:PeriodicCheckTimer";
Aggro
Code:
UPDATE rule_values
SET notes = "Percent"
WHERE rule_name = "Aggro:SittingAggroMod"
OR rule_name = "Aggro:MeleeRangeAggroMod"
OR rule_name = "Aggro:CriticallyWoundedAggroMod";
Character
Code:
UPDATE rule_values
SET notes = "item's hunger restored = this value * item's food level, 100 = normal, 50 = people eat 2x as fast, 200 = people eat 2x as slow"
WHERE rule_name = "Character:ConsumptionMultiplier";
UPDATE rule_values
SET notes = "Number of dark blues or above per Group Leadership AA"
WHERE rule_name = "Character:KillsPerGroupLeadershipAA";
UPDATE rule_values
SET notes = "Number of dark blues or above per Raid Leadership AA"
WHERE rule_name = "Character:KillsPerRaidLeadershipAA";
Zone
Code:
UPDATE rule_values
SET notes = "ms between intervals of sending a position update to the entire zone."
WHERE rule_name = "Zone:NPCPositonUpdateTicCount";
UPDATE rule_values
SET notes = "the time a client remains link dead on the server after a sudden disconnection"
WHERE rule_name = "Zone:ClientLinkdeadMS";
UPDATE rule_values
SET notes = "ms time until a player corpse is moved to a zone's graveyard, if one is specified for the zone"
WHERE rule_name = "Zone:GraveyardTimeMS";
UPDATE rule_values
SET notes = "enables or disables the shadowrest zone feature for player corpses. Default is turned off."
WHERE rule_name = "Zone:EnableShadowrest";
UPDATE rule_values
SET notes = "Required status level to exempt the MQWarpDetector. Set to -1 to disable this feature."
WHERE rule_name = "Zone:MQWarpExemptStatus";
UPDATE rule_values
SET notes = "Required status level to exempt the MQZoneDetector. Set to -1 to disable this feature."
WHERE rule_name = "Zone:MQZoneExemptStatus";
UPDATE rule_values
SET notes = "Required status level to exempt the MQGateDetector. Set to -1 to disable this feature."
WHERE rule_name = "Zone:MQGateExemptStatus";
UPDATE rule_values
SET notes = "Required status level to exempt the MGhostDetector. Set to -1 to disable this feature."
WHERE rule_name = "Zone:MQGhostExemptStatus";
UPDATE rule_values
SET notes = "Enable the MQWarp Detector. Set to False to disable this feature."
WHERE rule_name = "Zone:EnableMQWarpDetector";
UPDATE rule_values
SET notes = "Enable the MQZone Detector. Set to False to disable this feature."
WHERE rule_name = "Zone:EnableMQZoneDetector";
UPDATE rule_values
SET notes = "Enable the MQGate Detector. Set to False to disable this feature"
WHERE rule_name = "Zone:EnableMQGateDetector";
UPDATE rule_values
SET notes = "Enable the MQGhost Detector. Set to False to disable this feature."
WHERE rule_name = "Zone:EnableMQGhostDetector";
UPDATE rule_values
SET notes = "clients move at 4.4 about if in a straight line but with movement and to acct for lag we raise it a bit"
WHERE rule_name = "Zone:MQWarpDetectionDistanceFactor";
UPDATE rule_values
SET notes = "How long a dynamic zone stays loaded while empty"
WHERE rule_name = "Zone:AutoShutdownDelay";
Map
Code:
UPDATE rule_values
SET notes = "increases zone boot times a bit to reduce hopping."
WHERE rule_name = "Map:FixPathingZWhenLoading";
UPDATE rule_values
SET notes = "alternative to WhenLoading, accomplishes the same thing but does it at each waypoint instead of once at boot time."
WHERE rule_name = "Map:FixPathingZAtWaypoints";
UPDATE rule_values
SET notes = "very CPU intensive, but helps hopping with widely spaced waypoints."
WHERE rule_name = "Map:FixPathingZWhenMoving";
UPDATE rule_values
SET notes = "try to repair Z coords in the SendTo routine as well."
WHERE rule_name = "Map:FixPathingZOnSendTo";
UPDATE rule_values
SET notes = "at runtime while pathing: max change in Z to allow the BestZ code to apply."
WHERE rule_name = "Map:FixPathingZMaxDeltaMoving";
UPDATE rule_values
SET notes = "at runtime at each waypoint: max change in Z to allow the BestZ code to apply."
WHERE rule_name = "Map:FixPathingZMaxDeltaWaypoint";
UPDATE rule_values
SET notes = "at runtime in SendTo: max change in Z to allow the BestZ code to apply."
WHERE rule_name = "Map:FixPathingZMaxDeltaSendTo";
UPDATE rule_values
SET notes = "while loading each waypoint: max change in Z to allow the BestZ code to apply."
WHERE rule_name = "Map:FixPathingZMaxDeltaLoading";
UPDATE rule_values
SET notes = "Move mobs to the nearest Z above or below, rather than just the nearest below. Only set UseClosestZ true if all your .map files generated from EQGs were created with azone2."
WHERE rule_name = "Map:UseClosestZ";
UPDATE rule_values
SET notes = "Adds this to the current Z before seeking the best Z position"
WHERE rule_name = "Map:FindBestZHeightAdjust";
I'm working on the rest still.