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Old 09-22-2009, 05:04 PM
nightsta69
Hill Giant
 
Join Date: May 2005
Posts: 134
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Quote:
Originally Posted by Secrets View Post
...that every server seems to be offering:



Hell, I think I just described every custom server on the list, and if I advertised something like this, it would be the next best thing, because people have this mentality that more is better.

Does anyone see a problem with this? More isn't always better, especially when servers are tuned to EverQuest as it is in live, yet, people end up with +5000 HP on items, and content progression is out of whack, which leads to stressed serverops frantically rushing content, making subpar encounters almost every time, with no thought process involved for the encounter itself. There is the rare case where you make enough subpar content that your server survives and has a population, and you can focus on advanced content that way.

The mentality of serverops is more is good, as well. Nothing beats epics at level 1, especially when we're coding around 36 delay 6 damage short swords. It seems to be every server on the list, and I am quite sick of it. Nothing offers a unique gameplay experience from another server other than content.

Does anyone have any feedback on this? I've been curious to see what the community thinks about it for a while. I have not seen a custom server done something other than the aforementioned above, minus Shards, which is not a part of our community presently.

It would be very intriguing if someone started a project that was unique, ya know? None of the things mentioned above. A server with the feel of classic without the content of classic.

I would do it, but I cannot do it alone. In addition, I am not motivated enough to do something such as this. If a team of people assembled I would be more motivated to make this. I do not want to end up doing anything or everything alone. Everything should be a team effort, not an arguement or bickering like I see so often in the communities here.

And that lack of team effort often leads to unbalancing content. Nothing gets documented, everything gets put in. And that leads to Dev A making content with, for example +5 str for a tier 1 content NPC and Dev B makes a tier 2 content with +2 str, and the items are identical in stats besides that.

I could go on and on without naming servers, but a majority of them I have seen and been involved in, have done this.

My question that I mentioned above... Would anyone have any suggestions on how to prevent this from happening in so many of our private communities? Obviously, you cannot force people to change their ways, however you can influence them to modify them.

I just want to see some higher quality stuff, instead of the 'more is better' mentality. This is in no way attacking anyone, I am simply questioning how we can improve our community, and I believe that a discussion is the best way to do this.
everything you have mentioned above, I plan on avoiding. I am adding my own views, custom content, and such. but I honestly don't want to degrade the game to the point of first one to level x wins eq. I have alot of ideas that I am applying to my server, (if you haven't read the posts i've made around here), but I still want to preserve the essence and story line behind EQ. many of my customs don't even really enhance game play thru your character stats wise. they are more of giving you the self feeling of accomplishment as you progress in the world. my server will be mainly classic-progression, with my touch added to it. I love the EQ story line, and the lore behind it, and there are things from other games that I like (i'll reference WoW) such as the achievements, that i'm applying to enhance that stuff. I hate the fact of everything you've pretty much pointed out, and my goal is to avoid those at all costs. I know my server won't be the best, as i'm not the best coder in the world, nor will it be the fastest leveling, or greatest cotent. but it will be my own version of it, and I want to tell the EQ story from my point of view. I plan on using the instancing to my advantage to do mid to large scale raids, in zones including any normal zone you would see just running around. this will be a long while, as it is just me working on it, but *shrug* again then I know it'll be my creation.