I can confirm with the others that something is wrong here. I have leveled up from 1 to 36 with a Cleric, Shaman, Monk, and Rogue bot and the only healing I have ever received are HoT spells from the Cleric. (I play an Ogre Warrior)
I am using EQEmu 0.8.0 version 974 and PEQ database.
Yesterday I went in and added Superior Healing to my Cleric and gave it a priority of 100, she still did not cast it and stuck to the HoT. (id 2175, Celestial Healing I think)
So tonight I removed the HoT from her arsenal and left only Superior Healing (I am currently at 36). Here is her spell load-out according to the DB -
Query:
Code:
select npc_spells_id, name, spellid, minlevel, maxlevel, type, priority from npc_spells_entries join spells_new on npc_spells_entries.spellid = spells_new.id
where npc_spells_id = 701 and minlevel <= 36 and maxlevel >= 36;
Spell List:
Code:
NPC: Spell Name ID Min Max Type Priority
----------------------------------------------------------------------
701 Superior Healing 9 30 45 2 1
701 Armor of Faith 19 35 39 8 8
701 Force 124 31 45 1 1
701 Divine Barrier 130 29 255 16 1
701 Wrath 329 29 43 1 1
701 Symbol of Pinzarn 487 31 39 8 10
701 Blessing of Faith 3576 35 61 8 7
701 Ward of Vie 4088 20 39 8 6
I attacked a group of Orcs in Crystal Caverns and both her and the Shaman let me die with 100% mana. :(
Running the same query for the Shaman (NPC 706) I see that he has Greater Healing loaded from 29 to 50 but I have never seen him cast it. At least at level 36 he has a total of 14 spells loaded and I have seen him cast most all the rest. As I recall there was a limit that anymore than 15 spells per level wouldn't work right, but he should still be ok there.
I know for sure this has worked in the past, though I last played around with the Emulator about 8 months ago and a lot of work was being put into these spell load outs. I also know that some work must have been done to get the Clerics to react to dropping HP faster as she will cast a HoT on me with even 1% of health gone. Back then you would have to hit like 70% or so before a heal would start. Perhaps in those changes the BOTs lost the ability to cast direct heals?
Hopefully this helps track the problem down in some way. The BOTs are sooo great now (LOVE the auto maneuvering rogues for backstab) but this is pretty major IMO.