Thread: quest::pause()
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Old 10-12-2009, 09:34 AM
nightsta69
Hill Giant
 
Join Date: May 2005
Posts: 134
Default quest::pause()

I read here that the pause command wasn't working. does anyone know if the pause command has been fixed? i've tried using it, but the mob seems to ignore it and go on to the next command.

heres an example of how i'm using it
Code:
sub EVENT_SAY {
	if ($text=~/hail/i){
		quest::say("setting run mode");
		quest::say("moving");
		quest::moveto(-645.9,276.9,18.8,61.8,1);
		quest::say("pausing");
		quest::pause(2);
		quest::say("opening door now");
		quest::forcedooropen(65);
		quest::forcedooropen(-191);
	}
  
}
i've tried using pause(2) 20 200 20000, but he just doesn't pause. any help would be greatly appreciated.
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