reverting to 2.0
After reverting to 2.0 the combat code returned. In the later version 2.1 2.2, when I started a new character and tried to kill something by punching it to death, I would always miss. The could be daunting for a brand new character. After reverting back to 2.0 however, the combat code returned and I could punch in combat as before and the skill advancement returned as well. Is there a reason why punching combat was removed in the later versions. It seems almost an essential element (considering the fact that most characters begin with no weapons)
Baltar
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