Quote:
Originally Posted by steve
They don't. I remember a post on the EQ forums from a Dev saying they don't have any of the original files from PoP or earlier. They were lost. That's why instead of modifying poknowledge directly to add new portal stones, they had to add objects. This is also why they can't modify any old zones. The original data to build the s3d files is simply not around any longer. Also why they can't fix the graphical armor problems or add new armor texture... they just simply don't have the original source files.
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that all sounds a little too far stretched. I am not working for a software company myself, but 3 of my friends do, and according to them each of the companies backing up data of their projects on DAILY bases regardless if anything was changed in the code or not, for last 15 years.
There could be many other reasons why SOE would do things one way or the other - can't add new armor textures? They simply do not want to spend time and money to do that! Can't modify old zones - there could be issues with intellectual property rights from original creators, so its easier for them to remake entire zone, not to mention to attract people with new graphics.
After all SOE/verant is well know to for YEARS to claim that something is completely not possible and will never happen, and 2-3 years later, they suddenly came up with with this new cool feature "on their own", which has been long suggested by the players. I, for one, gave them the complete technical layout for original Bazaar structure in the old days suggestions forum (back in 2000) - you know what they said? - NEVER GOING TO HAPPEN!
1.5 years later - what do you know - a Bazaar, and almost 90% exact to the specification I gave them.