thanks, that was what i needed.
I dont think i will need the globals because if they fail the task it will give them a new task and i will most likely be having the npc's check on what part of the quests they are on. if they are on one of the failed quest follow ups they wont be able to retake it.
sortof gonna do a complicated multipart questline good/evil that is intertwined and the possibility to lean one way or the other trough your actions.
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