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Old 01-16-2010, 08:52 AM
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trevius
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In your post, you have 2 script sections, each including their own EVENT_SAY. That suggests that you have 2 separate NPCs each using one of those EVENT_SAYs. If you do have 2 NPCs using these scripts, the second one will never recognize the qglobal, because you set it to 0, which means that only the NPC that gave the qglobal will ever recognize it. And, if that isn't the case and both of these script sections are on the same NPC, it is probably breaking because you aren't supposed to have more than 1 of each event type per NPC, including EVENT_SAY.

If you do have 2 NPCs, you will want to use either option 1 or option 5 for your qglobal btw.
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