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Old 01-27-2010, 01:34 PM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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Just looking at it now, do we really need the ability to send the VoiceTell from a quest to a player in another zone ?

If not, then we can just do an entity_list.GetClientByName and send an OP_VoiceMacroOut directly to them in the current zone, rather than shipping a packet off to world.
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