I'm not entirely sure why this would make a difference, but I added ' #include "spdat.h" ' to my bot.h file and recompiled and my druids are no longer healing the target that we're killing.
To the best of my knowledge, including spdat.h in the bot.h file shouldn't make a difference because mob.h has an include statement for spdat.h, and bot.h includes mob.h.
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