I actually had a similar quest idea before. But it has few technicalities.
When player gets ported - he also needs to be bound there, otherwise he will just die and exit the dungeon that way =)
on other hand- he may get stack there permanently =)
There was a very similar quest in EQ2 - when you would be running past some of the gnolls in Thundering Stepes - even very very green, and any of them would hit you 3 times- you would get CAPTURED and transported into quest instance. First time this was curious, thought proven to be too difficult to complete, so i just gated out. But after that it got annoying. Every time i would run past those gnolls I would get ported into the dungeon over and over. And trust me- going from Qeynos to Thundering steps is NOT a short run.
|