Damn that teleporting I'm thinking I might remove all forms of teleporting.
I believe it was invented so that higher level players didn't have to run through lots of newbie zones. I don't understand why they need to keep returning to the newbie zone myself. why not move and live where you're hunting?
I know what you mean though ChaosSlayerZ about gating out I was wondering how to prevent that.
If I remember correctly there are areas or sones in Velctors Labrinth that prevent players using certain spells - I wonder how they work?
Regarding the die and get out method - you would have to go back for your gear. and I'm sorely tempted to set the corpse delay to 1 second (perma death for gear) or some other harsh penalty because players take death to lightly imho.
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