I hear you ChaosSlayerZ about the psycological impact.... I have a plan for that.
About the tech implementation being easy -
where do I start?
At the point the player dies or just before?
what / where is the trigger I can manipulate to set my sequence of events in motion?
I can write quests and stuff easy.
I'm thinking off the top of my head:
When the character falls and would normally die
Give them a few hp
Feign death them
Roll random number
If random number = special number they die
.....Set level to 1
.....Remove hit points
Else
.....Leave them there feign death to get up and escape if they can
Endif
But I don’t know where I would put the code / quest to start it
I'd appreciate any ideas from anyone because I'm completely stuck.
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