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Old 02-15-2010, 11:58 AM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
Default NPCs not gaining stats for offhand

Code:
--- bonuses.cpp	(revision 991)
+++ bonuses.cpp	(working copy)
@@ -1126,7 +1126,7 @@
 {
 	if(newbon){
 
-		for(int i = 0; i < 8; i++){
+		for(int i = 0; i < MAX_MATERIALS; i++){
 			const Item_Struct *cur = database.GetItem(equipment[i]);
 			if(cur){
 				//basic stats
Noticed that pets with 2 summoned pet weapons only gained 50 HP from main hand, slot 9 is secondary. This is in NPC::CalcItemBonuses(StatBonuses *newbon).
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