View Single Post
  #4  
Old 03-04-2010, 10:02 AM
Eva Aisling
Sarnak
 
Join Date: Feb 2010
Posts: 49
Default

I changed my config file a bit and now loginserver exe doesn't go nonresponsive when I try to login, but my server screen is blank.

Also, I still get a 10061 error just one time at the beginning of eqlaunch, but then it says its connected to localhost and begins loading zones. Here's what it says:
[Debug] Starting Log: logs/eqemu_debug_4936.log
[Debug] [LAUNCHER__INIT] Loading server configuration..
[Debug] [NET__WORLD] WorldConnection connect: Connecting to the server localhost
:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[Debug] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[Debug] [LAUNCHER__INIT] Starting main loop...
[Debug] [NET__WORLD] Connected to World: localhost:9000
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_02.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_03.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_04.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_05.

It continues to load as if it's working properly, but my server screen is blank so I can't select it.

If I select Quick Connect at login screen (I named my private server the same as my public one), it hangs on a black screen and I get this message in my World.exe window: [Debug] [WORLD__CLIENT_ERR] NOCLE: Bad/Expired session key '2'

This is my new config:
<?xml version="1.0">
<server>
<world>
<shortname>clmty</shortname>
<longname>Calamity</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>clmtyserver.dnsalias.com</address>
<localaddress>192.168.x.xxx</localaddress>

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>clmtyserver.dnsalias.com</host>
<port>5998</port>
<account>MyAdminAccountName</account>
<password>MyAdminAccountPassword</password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="enable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>ALongRandomKeyIGenerated</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>MyMySQLLogin</username>
<password>MyMySQLPassword</password>
<db>peq</db>
</database>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>

Please note that I can log into my public server just fine and don't get a blank server screen.

Last edited by Eva Aisling; 03-04-2010 at 10:25 AM.. Reason: Highlighted changes I made to config file
Reply With Quote