That is great info, thanks guys.
Newer CPUs/GPUs should handle a LOT more than classic Everquest dishes out. My interest is centered around whether or not EQs' or SimpleClient's render engine could handle a zone full of hires/high polygon count stuff.
I have been 'borrowing' models for now as I am not so good at making them from scratch just yet. (wanted to see how models done up by folks who know more than I do looked).
Out of curiosity, has there been any movement at all on updating OpenZone and/or SimpleClient? (I am guessing if its not mentioned here, then the answer is no). Its just the OS compatibility problems are really putting a crimp in my style, having to fall back on Windows 2000 to get stable operation.
The main issue there nowadays is getting up to date Win2K drivers for newer GPUs.
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