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Originally Posted by Triplegilaman
I'm having the same issue. Now I don't really know the eqemu data model but the faction_list table appears to me to be a default faction list - like a starting faction. So fixing that wouldn't fix all mob factions, and I too have all mobs conning indifferent and no messages when I kill a mob on a faction.
I see is that in the npc_types table, all values in the column npc_faction_id are 0. Maybe this field is legacy and isn't used (again I don't know the data model), but it would be my guess that this could be part of the issue.
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The first 167 records of my npc_types table have faction ID of 0, since they're pets. Everything else has various numbers, so I don't think it's a legacy field and does indeed sound like the problem.