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Old 05-09-2010, 08:26 AM
501st
Sarnak
 
Join Date: Jan 2009
Location: Virginia
Posts: 51
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Quote:
Originally Posted by trevius View Post
New Systems to SoF that did not exist in Titanium:
9. Spheres of Influence - No Information
I don't know if you ever figured out what these were and just never updated the posts but i figured i would let you know Sphere's of Influence was apparently the Aura spells released for levels 55 and 70 during the PoR expansion They could apparently also be made into "zone effects" of a sort by using an invisible teleporter man as a central point though i can't recall having ever seen this but maybe i just forgot or never payed attention =/

PoR release notes from EQ Players:

Quote:
*** Prophecy of Ro Features ***



- Spheres of Influence - Spheres of Influence will appear in expansion zones as visual effects, like soft blue lights, whirling winds, or spinning axes. Any player or non-player character that enters the area of the sphere is subject to its effects. In order to see Spheres of Influence, you must have Player particles enabled in your display options.
- Auras - Players can create Spheres of Influence called Auras. There is an Auras window available in the Character section of your EQ menu which shows your currently active auras and gives you the ability to remove them with a right-click. Player auras are available through mission rewards and events much like spells. In order to see Auras, you must have Player particles enabled in your display options.

- Destructible Objects - Destructible objects, like walls, doors, and siege engines, are used in many of the new expansion zones. These are terrain objects that have a health points which can be depleted and, when the object has reached low enough health, it will crumble and break. As you damage the objects you will see it break down until it is completely destroyed. You can identify an object that is destructible because it will pulse when you put your mouse over it.
- Zone Traps - Traps in EverQuest are now represented by objects that can be seen or hidden. As you would expect, traps trigger if you move into their range and you or your party, and sometimes the entire zone, can be affected by them. Rogues and bards have the ability to sense traps, reveal them to those around them, and disarm them. All traps in the game have been converted to use this new trap system.
- Player Traps - Traps are available to players in the same way as spells and abilities, through specific quests, mission rewards, and off spell or discipline vendors. Once a trap has been memorized, it can be created by using the spell or discipline. The trap will remain in the area it is summoned until it is triggered, disarmed, removed by the player who set it using the new Remove Trap skill, or expires.
- Buff Filters - Players can now filter beneficial spells cast upon them and their pets. By right-clicking on any active buff showing in your Effects window, you can select to remove it and/or select that it will never be allowed to take effect on your character again. Pet owners can also click off buff icons in the Pet window and apply filters to them. The list of spells being blocked can be found in the Blocked Buffs or Blocked Pet Buffs windows in the Character section of your EQ menu.
- New Bank Space - Available bank space has been increased by 8 slots.
- /Claim Item - If you have received the Prophecy of Ro /claim item from the retail box, Stable Ward Kyle in the Bazaar may be able to help you use it to upgrade your old horse to a warhorse. Paladins or Shadowknights who have the Holy or Unholy Steed AAs and the /claim item can upgrade their special mounts to a warhorse by visiting Stable Ward Rames as well.
- New Tradeskills - Event Coordinator Baublie Diggs has a test for you to prove your abilities!

The Aura quests on Allakhazam (complete with list of Auras)
level 55: http://everquest.allakhazam.com/db/q...tml?quest=3378
70 Casters: http://everquest.allakhazam.com/db/q...tml?quest=3497
70 Melee: http://everquest.allakhazam.com/db/q...tml?quest=3420

Hope this helps
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