Quote:
Originally Posted by Wolftousen
sorry i haven't checked these forums in a while, but what i was trying to do was get the function the quests call to get random values more diverse.
The root cause is really that eqemu is using the build in c random number generator. http://www-personal.umich.edu/~wagne...neTwister.html is a far better choice and wouldn't take much at all to put into use.
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I am looking into this random number generator as I have noticed poor results with the existing implementation at times.