View Single Post
  #7  
Old 09-07-2010, 03:17 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Looking at the source code, there is a '#path remove' command (which is not listed by #path help) which appears to remove the targetted node.

EDIT: Looking back at some previous posts, it appears you may have to use '#path resort' after deleting a node. I'm not quite sure, as KLS added those in-game commands
and I've not created any .path files since the in-game path creation commands were implemented.

Last edited by Derision; 09-07-2010 at 03:26 PM..
Reply With Quote