View Single Post
  #8  
Old 09-07-2010, 03:22 PM
Brewhaus
Sarnak
 
Join Date: Aug 2010
Posts: 38
Default

Also, I was noding rooms with columns to try and make it so mobs could path every possible way through the room, is that not necessary? For example a room that looks like the following:

X = column
O = node


Code:
__________________________________________
|    O      O       O       O       O    |
|                                        |
|   XX     XX      XX      XX      XX    |
|O  XX  O  XX   O  XX   O  XX   O  XX   O|
|                                        |
|   O       O       O       O       O    |
|                                        |
|   XX     XX      XX      XX      XX    |
|O  XX  O  XX   O  XX   O  XX   O  XX   O|
|                                        |
|    O      O       O       O       O    |
|                                        |
|   XX     XX      XX      XX      XX    |
|O  XX  O  XX   O  XX   O  XX   O  XX   O|
|                                        |
|    O      O       O       O       O    |
------------------------------------------
This would allow the mob to take the shortest route to you no matter where you are at. You could remove a large number of nodes and still have LOS to a node no matter where in the room you are but unless I'm missing something it could create weird pathing in some cases with fewer nodes.
Reply With Quote