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Old 11-17-2010, 01:06 AM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
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LOL Akkadius - I'm not on everyday, but I try

Ok, so I used the zone_adventure tool (within the npc&loot editor) and created a instance of a zone. It creates version 1 as expected. So when I reload the zone, the npc's have version=1 and originals have version=0. When editing one of the version=1's, the program retains the version #, so I'm not sure what to do.

Can you go thru your workflow and that should help reproduce the issue?


GeorgeS
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