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Old 12-14-2010, 04:15 PM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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OK, well you want goalcount = 1, to specify the player needs to kill 1 of the NPC.

In goalid you want the ID of the NPC (from the npc_types table), e.g. Fennin Ro is npc_type id 217054.

goalmethod 0 is correct for the task system to automatically provide the reward when the NPC is killed.

Also you want activitytype 2 (Kill).

Whenever you change anything in the task/activity table you should do a #task reloadall to have the zone re-read the data.
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