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Old 12-15-2010, 11:28 PM
Jaekob
Sarnak
 
Join Date: May 2010
Posts: 39
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Upon death another NPC will spawn at the location of NPC that was killed.

Timer is just a leash to keep the NPC in a certain spot, but looks like the NPC will despawn if outside of the specificed x, y coordinates.

Faction and whether a npc will flee are simple fixes in the db. PEQ db editor can do this fairly simply.
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