Thread: Pet Taunt
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  #12  
Old 01-15-2011, 06:39 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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Change the special_attacks.cpp to this, and boom, I have pet taunt reporting back. Can someone push this change to the SVN and check it first ? I need someone with 40 more points of IQ than me to do it.


Code:
        //general stuff, for all classes....
	//only gets used when their primary ability get used too
	if (taunting && HasOwner() && target->IsNPC() && target->GetBodyType() != BT_Undead && taunt_time) {
                Say("Taunting %s", target->GetCleanName());
		Taunt(target->CastToNPC(), false);
	}
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