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Old 01-29-2011, 02:36 PM
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Huppy
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Join Date: Oct 2010
Posts: 1,332
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Sorry chrismed0, I was a little tired when I wrote my reply.
The eqemu_config.xml is what I meant to type, ( instead of .conf)

The two you found are correct, but the eqemu_config.xml.full is what
you use if your running your own private login, but REMOVE the .full
and edit it with your own.
If your simply going to link your server in to eqemulator.net then you
DON'T NEED ANY LOGIN FILES.

There is plenty of info on this forum for configuring your server.
The "5 succeeded" you got during compile is normal and you DON"T
need to re-compile again. You just need all the rest of the files and
the database/sql's sourced in.

Here is an eqemu_config.xml file that only needs the shortname, longname and database info edited;
After that, IT WILL connect to the eqemulator.net (providing everything else is done.
DO NOT uncomment anything. Just edit the above mentioned fields. NOTHING ELSE needs editing.

Quote:
<?xml version="1.0">
<server>
<world>
<shortname>shortname</shortname>
<longname>Whatever Long Name You Pick</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>192.168.1.100</address> -->
<!-- <localaddress>192.168.1.100</localaddress> -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random characters</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types"/>
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<!-- <host>192.168.1.100</host> -->
<!-- <port>10234</port> -->
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<!-- <host>192.168.1.100</host> -->
<!-- <port>10234</port> -->
</mailserver>

<zones>
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>xxxxx</password>
<db>peq</db>
</database>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
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