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Old 03-24-2011, 02:41 AM
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trevius
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Join Date: Aug 2006
Location: USA
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All special attacks work fine as far as I know. I think you are just not understanding what those special attacks do.

Magical Attack - Makes an NPCs melee attacks magical, so they can hit stuff that is "Immune to non-magical damage". This would probably mostly be used for pets so they can hit stuff like skeletons that require a magic weapon.
Ranged Attack - This is for making ranger type NPCs that attack with arrows, not for casters.

To make a casting NPC, you would just set it as you already have with class and spell set. They should periodically cast spells based on their spell set settings.

To make an NPC that only casts and never melees would be a bit more complicated, but it can be done with some innovative scripting or some source code edits.
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