Quote:
	
	
		
			
				
					Originally Posted by  Caryatis
					 
				 
				sub EVENT_ENTERZONE 
{ 
quest::pvp(on); 
} 
			
		 | 
	
	
 Thanks Caryatis. The answer is so simple I feel kinda sheepish (I was searching in the wrong place).
How do you turn it off when they leave the zone? Or die fighting someone in the zone? I don't want players spawning at their bind point with their PvP flag activated.
Does the following code work when you die too? Or evac out of a zone?
	Code:
	sub EVENT_ZONE
{
quest::pvp(off);
}