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Old 04-03-2011, 11:01 AM
lanystvyl
Sarnak
 
Join Date: Jan 2010
Posts: 53
Default need the client to issue a command

I thought this would be easy but I can't find the right way to do this.

#need to check if client has pet not sure if i need to but it makes sense to, if pet == true then remove the pet on zone from player.

sub EVENT_ENTERZONE {

GetPetID()

#assuming this will let me know if there is a pet, not sure on syntax.

how do you force the client issue the pet kill command? I cant find this part.
/pet get lost
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