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Old 04-28-2011, 10:16 PM
KLS
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Join Date: Sep 2006
Posts: 1,348
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1. The stats on the item are the base you get scale * stat for those stats. Ex 25 STR charm with 0.5 modifier = 12STR, 1.0 = 25, 2.0 = 50.. etc etc.

2. No but it's possible in theory would require someone willing to add it to the code (don't look at me =p)
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