Here are some other rules from ruletypes.h related to Regen and OOC Regen:
http://code.google.com/p/projecteqem...on/ruletypes.h
Code:
RULE_INT ( Character, HPRegenMultiplier, 100)
RULE_INT ( Character, ManaRegenMultiplier, 100)
RULE_INT ( Character, EnduranceRegenMultiplier, 100)
RULE_INT ( Character, RestRegenPercent, 0) // Set to >0 to enable rest state bonus HP and mana regen.
RULE_INT ( Character, RestRegenTimeToActivate, 30) // Time in seconds for rest state regen to kick in.
RULE_BOOL ( Character, RestRegenEndurance, false) // Whether rest regen will work for endurance or not.