Thread
:
Random Features and Clone Mob Plugins
View Single Post
#
2
05-11-2011, 06:37 PM
ChaosSlayerZ
Demi-God
Join Date: Mar 2009
Location: Umm
Posts: 1,492
how do i actually run plugin on a mob?
just put
plugin::RandomFeatures(Mob);
into mob script when it spawns?
is (Mob) - suppose to be a variable?
__________________
Support other Customization Features for Emu!
The Old ME
ChaosSlayer
I am chilling at
The Hidden Forest Server
ChaosSlayerZ
View Public Profile
Send a private message to ChaosSlayerZ
Find all posts by ChaosSlayerZ