Consider
How does the client know which mob is green and which is gray con? Searching through the server source I havent found a CON_GRAY or something, it ends with CON_GREEN = 2.
My goal is to make all outleveled gray mobs non-aggro.
Its important for me that the Mob::GetConLevel() function return the exact mob con color that is shown in the client. Or is that color controlled by the server?
Thanks in advance!
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