Quote:
Originally Posted by Criimson
Movement code/placement code
The problem with this is when fighting in dungeons or tight quarters when I begin attacking a mob the bots stay in their position, forcing me to turn autoattack off until the other melees have LoS. Anyone object to having this changed so melee fighters continue to move unless they are engaged?
Criimson
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You should have your macro ready to #bot summon the bots to you. Then they will have the same los as you and will attack. If you change this, they will run straight for your target through the walls and if they enter another room(highly possible in dungeons), there's your train. If you decide to write a bunch of los code for them to move around the corner on their own... that would be neat.