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Old 07-03-2011, 10:18 PM
rencro
Hill Giant
 
Join Date: Sep 2008
Location: So. California
Posts: 219
Default AA Beastial Alignment

Think there is a typo in this code:
Code:
		case aaBeastialAlignment:
			switch(GetBaseRace()) {
				case BARBARIAN:
					spell_id = AA_Choose3(activate_val, 4521, 4522, 4523);
					break;
				case TROLL:
					spell_id = AA_Choose3(activate_val, 4524, 4525, 4526);
					break;
				case OGRE:
					spell_id = AA_Choose3(activate_val, 4527, 4527, 4529);
					break;
AA spell 4528 exists in the peq database. This is line 466 of AA.cpp
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