I would refer to d_melee_texture1 and d_melee_texture2 for the weapon/shield #s.
If d_melee_texture1=10401 that mean it's a flaming sword and you can see that in the viewer. You type that into the npc&loot editor to save your npc with that item graphic.
You can make a new item and find a graphic from the viewer to use that represents it.
George
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