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  #4  
Old 07-18-2011, 01:32 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Make GetBotID const.

Code:
uint32 GetBotID() const { return _botID; }
You can always call a const function, but you can't call a non-const function from a const function.

Actually, looking at the code all of these should be const. If you fix them in the header you'll have to fix the two non-inline functions in the cpp file as well.

Code:
	// "GET" Class Methods
	uint32 GetBotID() const { return _botID; }
	uint32 GetBotOwnerCharacterID() const { return _botOwnerCharacterID; }
	uint32 GetBotSpellID() const { return npc_spells_id; }
	Mob* GetBotOwner() const { return this->_botOwner; }
	uint32 GetBotArcheryRange() const;
	ItemInst* GetBotItem(uint32 slotID) const;
	virtual bool GetSpawnStatus() const { return _spawnStatus; }
	int8 GetPetChooserID() const { return _petChooserID; }
	bool IsPetChooser() const { return _petChooser; }
	bool IsBotArcher() const { return _botArcher; }
	bool IsBotCharmer() const { return _botCharmer; }
	virtual bool IsBot() const { return true; }
	bool GetRangerAutoWeaponSelect() const { return _rangerAutoWeaponSelect; }
	BotRoleType GetBotRole() const { return _botRole; }
	bool IsBotCaster() const { return (GetClass() == CLERIC || GetClass() == DRUID || GetClass() == SHAMAN || GetClass() == NECROMANCER || GetClass() == WIZARD || GetClass() == MAGICIAN || GetClass() == ENCHANTER); }
	bool IsBotINTCaster() const { return (GetClass() == NECROMANCER || GetClass() == WIZARD || GetClass() == MAGICIAN || GetClass() == ENCHANTER); }
	bool IsBotWISCaster() const { return (GetClass() == CLERIC || GetClass() == DRUID || GetClass() == SHAMAN); }
	inline virtual sint16	GetAC()	const { return AC; }
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