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Old 08-15-2011, 06:21 PM
Ignorance
Fire Beetle
 
Join Date: Jun 2006
Location: baconland
Posts: 14
Default set_proximity problems

I am having issues with set_proximity when a player is already inside the boundaries.
If inside before the call is made, neither an EVENT_ENTER or EVENT_EXIT is called.
This is troublesome to me as I want to translocate all players in the proximity when set_proximity is called.

If anyone knows the solution to this problem, or can offer a different way to implement proximity translocation, it would be much appreciated.

I don't necessarily need to use set_proximity, but I would like a way to translocate all players in a given area.

I can post the script if it helps.
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