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Old 08-29-2011, 08:23 PM
Kingmen30264
Hill Giant
 
Join Date: Sep 2006
Posts: 112
Default Task With Additional Text

Here is what I am trying to accomplish, and I have it working for the most part.

I designed a TASK to where you end up killing 500 mobs total between 5 zones, and then as a reward, it is a CUSTOM item that is not found through drops, and can ONLY be found by completing the task.
Well, what I really want it to do is return the Epic to the person instead of the item, but I am only wanting to use ONE NPC, not make 16 (NPCs/Tasks) to accomplish what I am trying to do.

So here are the questions:

1) Is there a way for me to add additional text to where once the character received the "reward", the NPC could come in and say something like, "Sorry, I gave you the wrong item. Please give that back and I will give you your true reward." which will then activate my perl file that will return the item based on the characters' Class.

2) Is there a way to where I can add MULTIPLE rewards to the task, but instead of it returning/offering ALL item rewards, it could be set to where it checks your race/class and returns the reward accordingly?

3) Or will I have to make tasks for each individual class, and have the perl file pull the appropriate quest based on perl commands?

When I look at the Task table, if I put in more than one reward, it returns ALL of them to me when I complete the task.

I am sure there is a way to allow me to pull a SPECIFIC reward for a SPECIFIC character/race/class without having to create the same task X amount of times.

Once again, A big thank you to all that help me with this. Sorry for being a nuisance, but I am just trying to learn the best way that I can, and for me, seeing just happens to be my way of learning ehhe.
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