Thread: Abyss\Zeb DB
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  #51  
Old 09-18-2011, 05:08 AM
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Amra
Hill Giant
 
Join Date: May 2006
Posts: 117
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So far no good. I swear it was around not too long ago. Will keep up the search. But yes, Abyss was most definitely based on Jib's core db. Like I said before I don't remember everything I changed.


The most major changes I remember (sorta):

Drastically lowered magic resistance across the board - This is just a pet peeve for me. I do NOT like being resisted =P I don't like eq fizzles either arrgg My intention was to backtrack and adjust Boss mobs and such but I don't recall how far I got.

Changed (donation) zones to allow access for all players.

Did some work with prismatic dyes and augments. Dyes were not working as I remember. They work in my version. I never finished the augments.

Beyond that I really don't know. Bits and pieces here and there but I don't think anything major.

There may have been an implementation of Georges random loot. As I remember loot generator. As I recalled loot being a bit barren for minor mobs. But that may have been another db =) And it would have been temporary until the loot table was redesigned.

So that's about it. =)
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