...\source\trunk\EQEmuserver\zone\tradeskills.cpp
Code:
// Some tradeskills are more eqal then others. ;-)
// If you want to customize the stage1 success rate do it here.
// Remember: skillup_modifier is (float). Lower is better
switch(spec->tradeskill) {
case FLETCHING:
case ALCHEMY:
case JEWELRY_MAKING:
case POTTERY:
skillup_modifier = 4;
break;
case BAKING:
case BREWING:
skillup_modifier = 3;
break;
case RESEARCH:
skillup_modifier = 1;
break;
default:
skillup_modifier = 2;
break;
}
Changing the default skillup_modifier here should increase the skill up rate of most tradeskills. I've set it to 1 on my servers before and it did seem to make them go up quicker.