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DB spawns MOVING and going to old scripts!
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10-12-2011, 11:09 AM
BooPlumb
Fire Beetle
Join Date: Aug 2011
Posts: 13
What I do is create an NPC in peqeditor then spawn it with npcspawntype then do npcspawn add and #repop and never have a problem if that helps, so maybe try npcspawn add instead of create since you already have a created npc and see how it goes.
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