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Old 10-18-2011, 07:40 PM
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revloc02c
Hill Giant
 
Join Date: Aug 2010
Location: UT
Posts: 215
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I am using some quest globals for some other stuff so I know how they work to some degree.

What I am not seeing is how do you know the player killed the MOB? It is easy enough to throw the random npc_type id number of the NPC that needs to be killed into a quest global, but then when the player goes and whacks that NPC, how do ya know he did it?
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