Hmm, sounds like you did everything correct if I am reading your post correctly. I haven't actually checked my zones that use custom rulesets using the #rules command to see what they display, but I know they do work with my custom rules.
I don't think it was actually intended originally, but making a custom ruleset with only 1 or a couple differences is pretty easy. Apparently, a zone will still load the default ruleset that the server is set to, and then load the custom ruleset on top of that. So, if your default for the server is ruleset 0, it would load all of those rules, and if your current zone is set to use ruleset 1, it will then load the ones set as ruleset 1. What this means is that you should only have to add the rule or rules that you are changing from your default into your rule_values table. So, if you only want to change MaxLevel, you can just add that one with id of 1, and set your zone to 1 and you don't need to copy all of your other rules over and have duplicates of tons of rules that you don't actually need.
I would suggest testing it out a bit to see if it works or not even though #rules appears to still show the default ruleset at first. Try a rule that is easy to test with like an Exp multiplier rule or something.
|