this is one that i use, for some npcs
Code:
sub EVENT_SPAWN {
quest::settimer("dance6", 2);
}
sub EVENT_TIMER {
if($timer eq "dance6") {
my $anivar1 = quest::ChooseRandom(58, 59, 60, 63, 62);
quest::doanim($anivar1);
}
}
change numbers if you want different animations