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Old 12-19-2011, 02:47 PM
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provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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Anyone find a work around to get these drops rates lower ? I too like the idea of any mob having the potential to drop something, but 1% seems way too high. I can already tell from a week of killing that 1% global will be too high. Maybe .05 would be a good number. What about maybe a filler item that is nothing ? I guess that would not work either though.
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