With multiple lootdrop ids it can happen.
Example:
I want 6000 items to have a chance of dropping.
I create 60 lootdrop ids of 100 items each. (60 x 100 = 6000)
It would be a task to do such a thing but it is possible. AFAIK there is not a limit to the number of lootdrop ids a mob can have. If so then you would have (max_number_of_lootdrops * 100) items possible per mob. The real trick is figuring out what items you want each mob capable of dropping.
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